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// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_V8_PROXY_H_
#define INCLUDE_V8_PROXY_H_
#include "v8-context.h" // NOLINT(build/include_directory)
#include "v8-local-handle.h" // NOLINT(build/include_directory)
#include "v8-object.h" // NOLINT(build/include_directory)
#include "v8config.h" // NOLINT(build/include_directory)
namespace v8 {
class Context;
/**
* An instance of the built-in Proxy constructor (ECMA-262, 6th Edition,
* 26.2.1).
*/
class V8_EXPORT Proxy : public Object {
public:
Local<Value> GetTarget();
Local<Value> GetHandler();
bool IsRevoked() const;
void Revoke();
/**
* Creates a new Proxy for the target object.
*/
static MaybeLocal<Proxy> New(Local<Context> context,
Local<Object> local_target,
Local<Object> local_handler);
V8_INLINE static Proxy* Cast(Value* value) {
#ifdef V8_ENABLE_CHECKS
CheckCast(value);
#endif
return static_cast<Proxy*>(value);
}
private:
Proxy();
static void CheckCast(Value* obj);
};
} // namespace v8
#endif // INCLUDE_V8_PROXY_H_
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